Wednesday, January 30, 2013

Torchlight 2

Oh Torchlight 2, how I wish I had never picked you up. No sooner had 2013 begun, and I resolved to be more prompt in my reviews, than did I dive into your embrace, leveling an Engineer well beyond that which was required to simply beat the game once, my usual point for finishing any digital experience, instead opting to play over and over again, all in a search for higher levels, new gear, unlocking even more powerful abilities, and yes, I am ashamed to admit, complete achievements. What cruel temptations you offer, to prey on a man's child like desire for big shiny spells, endlessly smashing enemies, and ever better loot. Easily overcoming my feeble objections, you stole nearly a month from my life, and while I might feign protest, we both know I wouldn't trade our short embrace for anything else...

Alright, so I think now is a good time to stop with this explanation of why I haven't posted a review in a bit, because I fear if I go much longer I'll end up with a poorly written romance novel. Maybe title it 50 levels of Ember?

Actually, I'm currently 74. And an Engineer. Yeah, I don't know how that would work.
Torchlight 2 is an Action RPG. That is a subset of games that includes other titles such as Diablo or Titan's Quest. It's the type of game where you start a hero, level him or her by slaughtering ludicrous amounts of evil minions, dump points into increasing individual stats and unlocking abilities, and generally engage in a nearly endless quest for ever better gear. In sort, it's the type of game that can suck all the free time out of your life.

If you've never played this type of game before, it's pretty simple, and Torchlight 2 doesn't deviate from the basics too much. Each time you level up you gain five attribute points and one skill points. The attribute points you'll use to increase your four base stats: strength, dexterity, focus, and vitality. Each stat does a couple of things for you, and, depending on what role you want to take on with you character, you could end up with an entirely different point distribution than another player. For example, strength will increase the damage you do with your  weapon, as well as the amount of damage you'll inflict when you land a critical strike. That sounds great, but you might want to mix that in with some dexterity, which increases the chance you'll actually perform a critical strike, increases your dodge, and reduces the penalty for fumbling an attack. Focus ups your mana and magic damage, as well as increasing your odds of striking with two single handed weapons at the same time. Vitality increases your health, armor, and block. Not only do these attributes impact things like your damage or damage avoidance, but items usually require a certain point allocation, or character level, to equip.

Outlanders are a ranged class, and much of their gear requires a lot of dexterity to use.
That other thing you gain when you level up is a skill point, which you use to unlock a special skill. In Torchlight, each character class has three different skill groups. I say groups because each skill is independent in terms of how you go about unlocking it, whereas other games utilize a skill tree with prerequisites, though in many cases certain skills will prove more beneficial when coupled with others, like an Engineer's passive skill that increases fire damage, and an active skill that deals fire damage to enemies. There are seven different skills and three passive skills per group, each of which you can put fifteen points into. Active skills also have special thresholds, such that when you put 5, 10, or 15 points into that skill, you gain some sort of bonus, like increasing the active range of a stun. While that makes it very attractive to max out every skill, that just isn't possible, since you'll end up with 132 total points, with 100 coming from leveling up and another 32 coming from fame, a mechanic Torchlight utilizes that rewards you for killing special named monsters called champions. Furthermore, skills have level requirements, both to acquire the option to invest in a skill initially, and to progress beyond a certain number of points in that skill. For example, my level 74 Engineer cannot have any more points in his Sledgebot summon ability until level 78, despite already having 11/15 points invested, thereby preventing you from maxing out any skill too early. Just be careful with how you spend your skill points - you can reverse your last three points, but after that, it's permanent, unless you feel like enabling cheats or using some other methods that could get you labeled a cheater when you go online.

Besides the whole leveling portion of these games, where you take your character and truly make it unique, there is the issue of just what character you decide to play. Torchlight 2 features 4 different classes, which puts it a bit lower than Diablo 2 with 7, but still more than either the original Diablo or Torchlight, with 3 each. You get to choose from Berserker, Embermage, Outlander, or Engineer. Personally, I went with the Engineer, because they seem to be a bit more of a jack-of-all-trades character, with a skill group focusing on two handed melee, two handed ranged and summons, and a tank centric skill group. The Outlander is really a ranged class, but has skills that could be grouped by various types of damage, such as poison or shadow, summons, crowd control abilities, or options to just increase your basic weapon damage. The Embermage is pretty much what you'd expect, with skills falling into either fire, ice, or electric, and typical attributes, like snares in the ice group. The Berserker is more of a melee dps than a warrior, and seems apt to using two claw weapons. Basically, there are still plenty of choices when it comes to all the different ways you can approach the game.

You can customize your character too. In this case, I made a female Embermage who is shooting fireballs out of her hands. Also, skill group things.
The last hallmark of these types of games is the grind. In essence, they are nothing more than endless kill fests where you occasionally take on some larger than life boss with the hopes they will drop a new piece of loot of the really cool rarity colored name, which usually needs to be indentified by someone special or through the use of an item, which you then hope you can actually use. It is, if you step back and look at it, the epitome of a time sink where no new content is ever really provided, as the devs instead rely on some fundamental nature to ever improve your character, running endless "Nightmare Mode Final Boss Runs" all with the hope of getting that next set piece. If you've ever made it to the end game of an MMO, this is exactly the same thing, except you can do it without the hassle of finding 20-40 other people to set up a raid for some dragon's lair, though Torchlight 2 does bring online multiplayer to the series.

Torchlight 2 addresses the issue of grinding in some interesting ways, though not all are ones I'd agree with. The first is the fairly typical idea of simply replaying through the game once you beat it, in this case starting a New Game +. When initially playing the game you'll top out somewhere around level 50, so a NG+ is a nice way to increase your level another 30+ times by going over the content again, and since all the maps change when you do that, utilizing brand new layouts just as would be the case as if two different people where playing, it keeps things a little fresher, and the ability to redo quests for even better rewards is nice, though it is a departure from simply upping the difficulty level like I remember doing in Diablo, and in fact you cannot change your difficulty setting beyond what you initially selected. I've also heard, but not dared to experience, that you can go through multiple iterations of NG+, as once when I was researching what pieces of gear I needed to flesh out a set I heard mention of someone on NG5+. The downside is that a NG+ character cannot play with a non-NG+, eliminating people running lower levels through the game. By far a better method for keeping this fresh is through the use of the mapworks, a section of the game you unlock upon beating it initially. Here you can purchase various maps with themes reminiscent of some portion of the game - ice cave, dragon lair, dark tower - that come with special bonuses and penalties. For example, you may purchase a map to access some engineering platforms over a pit of lava (such as those found in Act 3 of the game), which are filled with spiders and goblins (from Act 1), embellished with changes such as increased player damage, better odds to find rare items, or drastically more powerful enemies. Personally, this is my preferred method from leveling up later in the game, but that's because I like bonuses that make it easier to kill enemies or find better loot.

I don't know what Haunt is, but I don't like the idea of my enemies having a 100% chance to cast it.
Gear is also a huge portion of these types of games, and Torchlight 2 doesn't go in too drastic a direction with it, though it does make some changes over its predecessor. As already stated, gear generally requires a certain stat point allocation, or sometimes just a high enough level. Some gear is limited to a specific class. It's not uncommon to find a very good piece that is a part of a set, so you'll want to look for the matching pieces, either by trading with people you know via the online mode, which does allow you to take the same character you play by yourself online, through the use of a special set vendor that you can uncover if you're very lucky, or by increasing your magic find with special bonuses or using a good mapworks map. Then comes gear improvement, which again is nothing major for the genre. One method is through the use of gems and sockets, with gems of all rarities, levels, and effects. The other is enchantments, which is much different than what I recall from the first game, which allowed you to endlessly add enchantments for greater cost, and with a greater risk that the enchanter would wipe the slate clean (I had a lot of <10% failure chance enchants fail, so maybe that change is a good thing). Instead, there are various enchanters in the game, with things like different focuses, such as one that offer poison or fire related enchantments or another that gives additional luck or gold find, different limits on the number of enchantments they can add, and of course all the good ones have a random chance of appearing somewhere out in the world, so you can't just expect to always have access to the guy that can put four enchants on your items.

Up to this point, if you've ever played an ARPG before, you probably haven't seen anything that's too drastically different from something else you've experienced, except for maybe my mention of the mapworks or the way enchantments work. I'd say generally that Torchlight doesn't go in a brave new direction, but it certainly adds some nice features. One is the way you can handle inventory in this game. First, every item takes up a single space, so there is no need to try and sort things around the huge 3x2 mace you have in your inventory, like you needed to in Diablo 2. Furthermore, when it comes to your stash, which is your personal bank, you'll find that there are two places you can store things in town. The first is your personal stash. The second is a shared stash, which allows you to transfer items with ease between any of your characters, though there is a difference between regular and hardcore mode characters, since this game also has that. Further making item management easy is the pet, which returns from Torchlight. Every character gets a pet, which comes with a whole system where you can feed him fish you find by fishing to alter his behavior, or equip him with items to increase damage, and besides acting as a secondary damage source you can also transfer items out of your pack, into your pet's, and then dispatch your pet to town to sell all that garbage, which in itself is one of the greatest features ever implemented in an ARPG, since, you know, making gold by selling stuff is good, and constantly warping back to town is not. Additionally, both you and your pet have four spell slots, which allow you to learn spells that range from passive ones that increase your damage or experience gain, to summons that bring in blood zombies that scale with your level or skeleton archers, to more direct spells like self or group heals. I found a group heal on my pet to be a nice addition, which, when combine with my Engineer's heal bot pretty much always kept me alive. The last special thing about Torchlight 2 is the charge function, which is a bar on the bottom center of your screen that fills as you do damage. The result is different for each class, such as the Engineer that has five individual charges that alter what a skill does or increases the damage produced, or the Embermage's which only activates when full and allows a period of time where spells are cast without using any mana and deal extra damage.

I do like the Berseker's charge ability, which builds up to deal massive damage in the form of critical hits.
Where Torchlight 2 really exceeds though is that it's just plain fun. I had a good time leveling up, playing through the story and experiencing the variety of beautiful environments the game had to offer, even if the story itself was nothing special. While I almost exclusively played an Engineer, I did dabble with the Outlander, and felt that it, as would be all the other classes, would be a good experience. Things like large flashy spells, a variety of enemies from giant mushroom things to skeleton torsos that crawl after you, a world that's full of secrets, and a graphics system that, while cartoony, works perfectly with just how seriously the game doesn't take itself, all made the game more enjoyable than your typical dreary adventure game. Also, the soundtrack is great, which I'm listening too as I write this, since it was/is available for free.

As you explore, you might find special phase beasts, which, when killed, open a portal to a special zone that will provide an opportunity to gain riches. Unfortunately, this one includes the Crab King, who fears hot butter. I like this game's humor.
Currently, I've logged 52 hours in Torchlight 2, though I was sitting at about 24 on my Engineer when I beat the game the first time. The rest of that is playing other characters, trying out some online, doing a bit of NG+, and running the mapworks while looking for better gear, because, you know, I really want that one epic item that completes my otherwise 2/3 set. There are issues I take with the game, most notably the inability to fully respec your talents, but I'm sure that's something that will quickly be added to the game once the mod tools are released (there is actually an achievement for playing with 10 mods active at once). Still, I would highly recommend this game, both to those who have a long tradition of playing ARPGs, and those who have never tried one before. To motivate you along, I'll point out that the game does have a free demo. As far as cost, I managed to get it for $7.50 in a trade deal when I picked up a 4 pack, while the best price it's been individually is $10. Normally it's $20, and that's probably about right for this type of game, but I can see getting it at $15 and not feeling like I ripped anyone off for the great experience I ended up getting out of it - 9 out of 10.

So, the final breakdown:
Score: 9/10
Suggested Price: $15+

Saturday, January 5, 2013

Steam Encore Sale 1 - 5

So it turns out I was a bit off in thinking that today would be the last day in 2012-13 Steam Holiday Sale. I figured, since the sale went from the 20th - 5th, that the last sale would begin on the 5th, just as had happened during the Autumn sale. Apparently I was wrong. But, there was an announcement yesterday that there would be an encore sale of the best sellers. A total of 24 games or franchises return today, offering a repeat of some of the best deals we've seen. Still, it does pay to look around, because there are a few titles that are currently less on other websites. Since everything has already been on sale, I'm just going to give the full list, prices, lower prices elsewhere if available, and point out if I've reviewed the game or not, rather than attempt to write something up for each individual game. And for reference, any time I talk about greenmangaming.com (GMG) current coupon, that would be this code, which grants you 20% off: GMG20-PJFEW-Y16HK


Borderlands Franchise - The original's GOTY edition is $7.49. Borderlands 2 is $29.99, but that 50% discount does not impact it's DLCs. If you really want those DLCs, I suggest heading over to GMG and using that code.

Saints Row III -  The Full Package edition, which is the complete version, is just $7.49.

Dark Souls - $19.99 on Steam, but still cheaper on Amazon at $17.99. If you purchased a game from Amazon prior to the 1st, you might have a code for $5 off an editor's choice purchase, which Dark Souls is.

Dead Island - The GOTY edition is $6.79.

Chivalry Medieval Warefare - $12.49.

Hitman Franchise -  Hitman: Absolution is $24.99 for the base edition, or $29.99 for the Professional Edition. There are also several pieces of DLC available, such as the Suit and Gun collection for $2.99. You can also get the Hitman Collection, which covers three other titles in the series, for just $6,24.

The Witcher Franchise - Recently reviewed the first game, which is a steal at $2.49. I expect much from the sequel, which is $7.49.

Natural Selection 2 - $9.99.

The Walking Dead - $12.49. Same price on Amazon, but it is also an editor's choice, so the whole $5 off rule applies there as well.

Football Manager 2013 - $19.99.

Portal Franchise - Reviewed Portal 2. The games are available seperately for $2.49 for Portal and $4.99 for Portal 2, or combined for $6.24.

Counter Strike - Global Offensive is $7.49. The other three CS titles are also on sale seperately, and you can acquire CS: Source, CS, and CS: Condition Zero for $4.99, $2.49 and $2.49, respectively. There is also a complete back with all four games for $9.99.

ARMA II - $14.99.

Anno 2070 - $19.99 for the base game, or $21.99 for the Deluxe Edition. You can also get the Anno 2070 pack, which includes all DLCs, for $39.99.

Darksiders Franchise -  The original entry is $4.99, which I have reviewed. That game is also included with the Franchise Pack, which is $13.59, and includes everything from II for less than you could buy the stand alone game.

XCOM - $33.49 on Steam. However, Amazon has it right now for $24.99. Only one of two DLCs are on sale on Steam. I would recommend purchasing the other of GMG using that code.

The Sims 3 - Everything Sims 3 is 66% off. The base game is $10.19. There is one other package that includes a single expansion for $16.99. Otherwise you can purchase the 15 expansions for a total of $155.45.

THQ Collection - Three titles reviewed here: Space Marine, Darksiders, and Red Faction Armageddon. The package is $24.99. While this includes an incredible number of THQ games, it is missing a few, such as a single Company of Heroes game or Red Faction: Guerrilla. There are also questions if the version of Darksiders and Saints Row it includes have all the DLCs or not. The price of the item included in the bundle is the same as the complete packs for each of those, but I am uncertain. Still, it's advisable to pick this one up for all the other titles alone, particularly given THQ's financial situation.

Civilization Franchise - Civ 5 GOTY is $12.49. The base version is available for $7.49, while the upgrade to the GOTY is another $5.00. The Gods and Kings expansion for Civ 5 is $7.49. Civ 4 Complete is $7.49. Civ 3 Complete is $1.24.

Elder Scrolls Franchise - Skyrim is $29.99, while it's two DLCs, Dawnguard and Hearthfire, are $9.99 and $2.49, respectively. Oblivion is $4.99, and Morrowind is $4.99. Both of those last two are GOTY editions.

Torchlight Franchise - The original is $3.74, while the recently released sequel is $9.99.

Batman Franchise - Arkham Asylum is $4.99, while Arkham City is $7.49. Both are GOTY editions.

Dishonored - $29.99. It's DLC is not discounted. Try GMG.

Ace of Spades - $4.99.


That...is a lot of games on sale. Additionally, all six titles that came up on sale yesterday remain on sale. That also wraps things up until we get some kind of summer sale in June or July. I'll do regular reviews between here and there, and hopefully plenty of them, so stick around. But before you go...

Now that the sale is done, what are your thoughts? Personally, I found that I wasn't nearly as involved in this sale as past ones, where generally there has been some kind of contest to win a fraction of your wishlist, or even every game on Steam. In hindsight, I think the best sale of 2012 would have been the Summer sale, and while the short flash sales and community choice sales meant I had to frequently check back, I feel it offered generally better deals, as well as including far more publisher packs, which were sorely missing from this sale. Furthermore, I found that many of the big ticket items were less, sometimes significantly so, elsewhere. GMG and and Amazon both got some of my busniess this go round, and if I had been on top of things and known about the errors over at GamersGate, such as a four pack of Borderlands 2 for $10 or that Bethesda pack for only a few dollars, I would have jumped on those as well.

In the end, I still got a decent selection of games this time, consisting of the following: Splinter Cell Conviction DLC, Tiny and Big: Grandpa's Leftovers, Saint's Row III complete, Spec Ops: The Line, FTL: Faster Than Light, Thirty Flights of Loving, Giana Sisters: Twisted Dreams, XCOM, Trine 2 DLC, Hotline Miami, Torchlight II, Magicka DLC, The Longest Journey + Dreamfall, The Walking Dead, Dwarfs!?, Zombie Driver HD, Dead Island GOTY, SpaceChem DLC, and Deadlight.

That's not too bad of a list, but just a fraction of what I bought last year. The last five were actually trades from purchasing a 4 pack of Torchlight 2, while Spec Ops, Hotline Miami, and The Walking Dead all came off of Amazon. The largest purchase in that group, XCOM, was actually made over at GMG. Actually, when reflecting on it all, I'd say I didn't do too bad, financially, and that this spending spree was so small it won't come back to bite me in the butt.

This brings me back to the point where I'm curious to know your thoughts about this sale? Good sale? Or bad? Were there games you wanted on sale, or did you have to go elsewhere? Did my pointing out where better deals were help? I know I didn't find every single deal that was better somewhere else, but still, did you find it useful that I could generally point out other places to go? Then, purchasing aside, what did you get?

Finally, some non-sale topics. Currently I'm within closing distance of Frozen Synapse, Splice, RUSE, and even Torchlight 2 (for review purposes), so I'd expect those to be the next written reviews. I'd still like to go back and do a video review for several games, specifically: Hard Reset, Bastion, Space Marine, AAAAA - for the Awesome, Quantum Conundrum, Amnesia, The Witcher, Spec Ops: The Line, and maybe even FTL: Faster Than Light. So keep an eye out for those too. After that...I'm really not sure, but I've got plenty of games I haven't played before, and this is where your suggestions come in handy. Maybe it's time to play RAGE and find out just why it went down to less than 10% of list price within a year. Or maybe play something like Deadlight or XCOM with the knowledge that they will most likely be featured during the summer sale, that way I can avoid sounding like an incompetent fool when I'm listing whats on sale. Seriously, if you've got something you'd really like to see me cover, you can always check out my profile to get ideas, though I'd rather play something I haven't, if there is a game you'd really like to know about, I'll do it.

Other than that, I'd just like to say thanks for sticking with me so far, it's good having people around and commenting, and that I hope to see you all in the future.

Friday, January 4, 2013

Steam Holiday Sale 1 - 4

So tomorrow is the last day of the sale. I'm curious what we'll see. Traditionally the last day has been reserved for the top sellers, but that was before the introduction of things like flash sales and the community choice, which allow the same game to come up 3 or more times during the course of the sale. Maybe it'll be all new titles. Anything in particular you're hoping for tomorrow?

Main Sale

Forge - Forge is one of a number of recently greenlit games that have received special attention during this sale. It's a hybrid MMO and FPS set in a fantasy universe. Personally, I've sworn off anything that has a hint of MMO in it, but at least this one isn't a subscription, and it claims it's not pay to win either. $9.99 today.

Trine Franchise - I've only played the first Trine, which I got way back in '09 for the full price of $20. It was worth it. A platformer with three classes, each with their own special abilities, that you can switch on demand to solve the puzzle at hand. Personally, I always liked the The if for her grappling hook and bow and arrow, but the Wizard's ability to summon in objects like platforms or blocks to build bridges across gaps was welcome too. Definitely a unique title, one you should certainly get for the $8.74 it takes to pick up the entire franchise.

Sleeping Dogs - Tried the demo of this one out not too long ago, and I'm pretty sure I missed a great deal on it on GMG. Still, I'm not entirely sure about this game. It has that GTA type feel to it, combined with highly destructible environments and martial arts. In one event I was raiding a warehouse that belonged to a rival gang. Therein, I was involved with a bit of hand to hand combat, where I kicked a guy towards a wall...directly into a power junction box. The hand to hand and movement portions of the game felt fine, but the gunplay was a little clunky. Personally, I'm waiting for some kind of complete edition around the same $16.99 it is today, because I don't want to sort through the 31 pieces of DLC (that cost $24.15 when you total them all up individually) to figure out what I want and what is just useless. If you are set on this, I might advise getting the Dragon Master Pack, since that includes 5 DLCs for about half of what it would be to get them individually.

Amnesia - Reviewed! Great game. First person survival horror game. Nasty enemies. No weapons. You must work your way through the castle while hiding in the dark, solving puzzles, and trying not to get slashed up, or go insane. I highly recommend this game, especially since it's only $4.99. Man, I wish I already had a video review of this one to link.

Rage - Bought this game this time last year for $15. Now it's a third of that, which puts it at less than 10% of the original price. Unfortunately I haven't gotten around to playing it yet, but it always looked like it's a blend of Fallout 3 and Borderlands. What's worth noting is that you might want to pick up the recently released DLC, which besides from being a year late, adds the ability to go back to your game once you finish the final quest. I guess the base game just locks you out once you get to that point, a la Fallout 3 before a DLC enabled you to go back as well. Sadly, that DLC isn't marked down, and it'll cost you the same $4.99 the base game does.

Crysis - The original Crysis and Warhead are both $4.99 each. If you want to go for the much decried Crysis 2, well that's $9.99. Or you could get a big bundle of all of them for $17.49.


Flash Sales:
Left 4 Dead Franchise - $7.49
Symphony - $3.39
Ace of Spades - $4.99
Bioshock Collection - $9.99
Babel Rising - $4.99
Evochron Mercenary - $6.24

Community Choice:
Max Payne 3 - $14.99 (discount doesn't apply to DLCs)

Thursday, January 3, 2013

Steam Holiday Sale 1 - 3

Unforunately Green Man Gaming has finished with their awesome 30% off coupon that made many of the sales on Steam look like junk. GamersGate still is doing daily deals, though they seem to match Steam prices on some items, like War of the Roses, and just drop the ball on others, like Tropico 4, which they have in a complete bundle for $28, as opposed to the $20 or so it is on Steam. Then of course you could always check out Amazon, which continues to have some great deals today, such as Spec Ops: The Line for $7.50, XCOM for $25, or Dark Souls for $18. Sometimes it pays to look around.


Main Sale:

Tropico 4 - This was a flash sale just yesterday for the same price. In case you missed it, you now have plenty of time to pick it up for $5.99. There are several DLCs pieces as well, so you may want to get all of those for an additional $13.93, though the nice 80% off doesn't apply to every DLC. Unforunately there is no Kalypso pack this sale, as there usually has been.

Civilization Franchise - Reviewed Civ 5. Couple different items here. The Civ 5 GOTY edition is $12.49. The base game is $7.49, but what you'd really be looking at is the $5 upgrade to the GOTY edition if you already owned the game and didn't have any of those DLC packs. The expansion for Civ 5, which isn't included in the GOTY, is $7.49, just in case you missed it when you could get it for $3.50 on GMG. Then there is the Civ IV pack for $14.99, and it should tell you something that it's more for IV than the GOTY V. Oh, and don't forget about Civ III for $2.49.

Football Manager 2013 - $19.99.

I Am Alive - While I'm personally interested in this game, I've heard enough bad things about it, such as controls, poor port, short, etc, that I'm not sure if I should get it at the $5.09 it is now, or just wait until its 75% off in a future sale. In short, WTB demos.

Bastion - Reviewed. At $3.74, that is a heck of a deal for a great RPG. I highly recommend it for that price.

Thief Franchise - Really a collection of the classic stealth game. Each of these three games is $2.49, while the full pack is $6.74. Just remember to hide your bodies.


Flash Sales:
Dead Island - Eternally on sale for $6.79
Overlord Complete Back - $4.99
AVSEQ - $1.24
Age of Empires III Complete - Returns for $9.99
Blood Bowl - Two games return for $14.99 or $4.99
Fallen Enchantress - $19.99


Community Choice
Serious Sam 3 - $5.99. Discount impacts the Complete Pack as well.


Wednesday, January 2, 2013

Steam Holiday Sale 1 - 2

So it's the second of a new year. How many of you have already broken your resolutions?


Main Sale:

Magicka - Reviewed (written and video, base game only). Magicka is a great action RPG game. At first glance it might look just like most other games in that genre, such as Diablo, Torchlight, or Titan's Quest. While it shares that perspective, and many of the mechanics, what makes Magicka unique is the way you cast spells. Choose any combination of 8 different elements, with up to five at one time, while following rules about things that cancel each other out, and then unleash those powerful spells on enemies. Special spells, called magicks, have even greater effects, like allowing you to teleport, or summoning a group of zombies to fight for you. Really a fun game to play, and to learn all those RPG idiosyncrasies, but it can be a little touch and go at times if you're playing by yourself. While the game is only $2.49, I would highly recommend the Collection for $8.74, since it includes a ton of this game's DLC packs,  including major content in the form of new campaigns.

Tomb Raider Series - Tomb Raider has been on sale many times before on Steam. What makes this time special is the addition of games 1 through 6, which were just rereleased on Steam in November. You can get each of these nine games for $2.49, or opt for the full pack of the classic Action Adventure game for $14.99

Painkiller - I've always heard of Painkiller described more as a competition FPS, where it's about doing well and getting high scores, in a not too dissimilar way from Hard Reset. There are several different games and packs on sale today. The complete pack is $19.99, though it seems to lack much of the content associated with Hell and Damnation. The Hell and Damnation pack is $14.99. There is an upgrade pack for that same game for $5.00, which upgrades your game to the collector's eddition, and would add all that content you're missing from the complete pack. And finally you can get Hell and Damanation for $9.99 by itself, or Resurrection for $2.49.

Dark Souls - It's $19.99 on Steam. Don't buy it. Go over to Amazon and get it for $17.99 instead. And if you bought any other game off of Amazon prior to the start of this year, you just might have a $5 off coupon for any of their Editor's Choice games, of which Dark Souls is one. I'm actually thinking about doing that, just to see what all the rage is all about.

Star Wars Knights of the Old Republic - Classic RPGs on sale here, either the original or II. Both of them are a very nice $2.49.

Sniper Elite Franchise - I picked this up during the last sale, but haven't gotten around to playing anything more than the demo yet. It's a WWII shooter that you play as a stealth game, creeping around to get to the best position to, say, ambush a convoy by shooting some explosive charges you had hidden on cars. Really has a lot of potential, though don't expect multiplayer to work for the first game anymore, because Gamespy has started shutting down it's service for certain titles. The Franchise pack is $13.74, which includes game 1 and 2, as well as a single DLC for 2. Oddly enough, it is actually cheaper to buy the franchise pack than it would be to just get the second game and that single DLC, so do that. You may also want to pick up two additional DLCs that were not included in the pack.


Flash Sales:
Tropic 4 - $5.99
L.A. Noire - $4.99
Miasmata - $7.49
Metro 2033 - $4.99
Mass Effect Collection - $9.99 (Only includes Mass Effect 1 and 2, doesn't include any of the DLCs afaik)
The Longest Journey - $6.24.


Community Choice:
Skyrim - $29.79, DLCs are discounted, but not to the same 50% off.



Tuesday, January 1, 2013

Steam Holiday Sale 1 - 1

Welcome everyone to a new year!  I'm going to pause for a second here and just reflect on 2012. It wasn't too bad of a year if I do say myself. My first review was way back in January of '12, and I'd say I've come a long way since. During the year I managed 42 unique reviews, though only 8 video reviews. Still, for a single guy doing all this, I'd say that's pretty good. Since I did a mad rush of reviews later yesterday, adding in four more more before the close of the year, I am completely caught up on reviews, so I'll have to play more games. Actually, that's not completely true. I stopped doing video reviews in there at some point, but have several games I'd still like to cover. Maybe that's what I'll do, focus on getting those video reviews out over the next couple of weeks, while rebuilding a bit of a buffer. So if there is a game you'd really like me to review, particularly if it's one you can find in this list, let me know, because now would be the time to ask.


Main Sale:

Transformers Franchise - I swear this was just on sale, though that might have been just a flash sale, or even a main sale during Autumn. Either way, there are five items here" Fall of Cybertron is $29.99, and War for Cybertron, as well as three DLCs for the aformentioned Fall are all $4.99.

War of The Roses - This one has come around on sale a bit recently, and today you can find it for it's usual $14.99.

Awesomenauts - Another game that seems to be on sale pretty often. I believe $3.39 is it's usual sale price.

Total War Franchise - Another series that comes up during these sales. There are several ways to go about buying this. One would be the Grand Master Collection for $41.24. Or, if you just want the base games rather than the more complete pack, there is the Master Collection for $22.49. Then there are a ton of individual titles on sale, and some of them, such as Shogun 2, come with their own complete pack. Basically, if you're interested in this one, you'll have to do a bit of research to figure out what fits you best.

Max Payne Franchise - Now this is the kind of discount I like to see, and really a perfect example of why it pays to wait a few months before getting a new title. The first two Max Payne games can be purchased in a bundle for $3.74. The latest game, which just came out at the end of May, is 75% off it's list price, at a very nice $14.99. Though, if you want to get all the DLCs, you'll want to get the Rockstar Pass, because it's the cheaper way to go at $7.49.

Torchlight - Two great titles here, though I have only played the original. Still, the series is a fun RPG that's not too dissimilar from the original Diablo, where you just work your way down through caves and whatnot. There are all kinds of interesting mechanics, such as companion pets that can help attack, or act as inventory space, or even run back to the store and sell all of that stuff for you. The game is bright, as opposed to the gothic like look people seem to prefer in Diablo, and has plenty of special effects for "oohs" and "awwws." I paid full price for the original, but today it's only $3.74. Or, if you want the second game, you can get that for $9.99. Pretty much the winners out of today's deals, and I found that I picked up a 4 pack myself..


Flash Sales:
Anna - $3.39
Ridge Racer Unbounded - $11.89
Prototype Franchise - $4.99 for 1, $19.99 for 2, and $4.99 for some DLC for 2
Crysis Collection - $17.49 for Crysis, 2, and Warhead.
Towns - $7.49
Rage - $4.99

Comunity Choice:
Dead Island GOTY - $6.79