This is not a fancy AAA game. Rather it is a simple,
relaxing game. You explore several beautiful levels, interacting with items,
people, and puzzles, to unlock new zones within your current level, and
ultimately, new levels themselves.
There are four puzzle pieces, two different quest items (packages + the dial in the bookcase), and a security camera that reveals more items behind the desk. |
Searching for items is what you'll probably spend most of
your time in this game doing. You see, as you're exploring, you find that you
can only move a frame or two in any direction, such as being limited to the
base of a tower in the very first level because the ladder that goes higher is
missing several rungs, or that someone indicates the are looking for an item
such as a painting. This then activates a quest to uncover the item or items
needed. In the event that you're looking for items like the aforementioned
rungs to a ladder, you'll end up scouring through what part of the level you've
unlocked, taking time to look at every little item around, because generally
what you need is hidden as a detail on a structure, or is disguised against
something else, such as the handle on the backside of a hatch. When you finally
find all the pieces you need, you can complete the quest and access more of the
level.
Finding items in this game is akin to searching through the pictures in the Highlights magazine at the doctor's office. You know, the one where the crayon is disguised as a tree trunk. |
Other times, such as when you need to find that painting to
progress, you actually need to complete a puzzle. There are a number of these
throughout the game, and most are reminiscent of the kind of fun little puzzles
you'd do as a kid, or that you could pick up for a few dollars inside a museum,
such as trying to figure out how to fit a collection of Tetris like blocks
nicely inside a rectangular area, or decoding secret messages from the inside
of a cereal box. You'll find yourself building a locomotive, twisting two Venn
diagram like circles in such a way as to split up three different colors, or
piecing back together the tattered remnants of a family painting. These
ultimately unlock some kind of reward that is required elsewhere, or is the
final step before completing the level.
The left circle rotates 180 degrees, and the right 90. Probably one of the harder puzzles in the game. |
As I stated, this is a pretty simple game. The attractive
art and calming music make it the sort of thing you'll do for a little while
when you probably should be doing something more productive. With about 20
puzzles and several levels to search through, you'll buy yourself about 3 hours
worth of distraction. The Tiny Bang Story is ultimately an average game, one
that feels about the same as playing a few rounds of solitaire or FreeCell
instead of writing a paper or paying the bills, and with such a short play
time, the $2.50 I paid seems about right - 5 out of 10.
So, the final breakdown:
Score: 5/10
Suggested Price: $2.50
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