This is not a fancy AAA game. Rather it is a simple,
relaxing game. You explore several beautiful levels, interacting with items,
people, and puzzles, to unlock new zones within your current level, and
ultimately, new levels themselves.
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There are four puzzle pieces, two different quest items (packages + the dial in the bookcase), and a security camera that reveals more items behind the desk. |
Searching for items is what you'll probably spend most of
your time in this game doing. You see, as you're exploring, you find that you
can only move a frame or two in any direction, such as being limited to the
base of a tower in the very first level because the ladder that goes higher is
missing several rungs, or that someone indicates the are looking for an item
such as a painting. This then activates a quest to uncover the item or items
needed. In the event that you're looking for items like the aforementioned
rungs to a ladder, you'll end up scouring through what part of the level you've
unlocked, taking time to look at every little item around, because generally
what you need is hidden as a detail on a structure, or is disguised against
something else, such as the handle on the backside of a hatch. When you finally
find all the pieces you need, you can complete the quest and access more of the
level.
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Finding items in this game is akin to searching through the pictures in the Highlights magazine at the doctor's office. You know, the one where the crayon is disguised as a tree trunk. |
Other times, such as when you need to find that painting to
progress, you actually need to complete a puzzle. There are a number of these
throughout the game, and most are reminiscent of the kind of fun little puzzles
you'd do as a kid, or that you could pick up for a few dollars inside a museum,
such as trying to figure out how to fit a collection of Tetris like blocks
nicely inside a rectangular area, or decoding secret messages from the inside
of a cereal box. You'll find yourself building a locomotive, twisting two Venn
diagram like circles in such a way as to split up three different colors, or
piecing back together the tattered remnants of a family painting. These
ultimately unlock some kind of reward that is required elsewhere, or is the
final step before completing the level.
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The left circle rotates 180 degrees, and the right 90. Probably one of the harder puzzles in the game. |
As I stated, this is a pretty simple game. The attractive
art and calming music make it the sort of thing you'll do for a little while
when you probably should be doing something more productive. With about 20
puzzles and several levels to search through, you'll buy yourself about 3 hours
worth of distraction. The Tiny Bang Story is ultimately an average game, one
that feels about the same as playing a few rounds of solitaire or FreeCell
instead of writing a paper or paying the bills, and with such a short play
time, the $2.50 I paid seems about right - 5 out of 10.
So, the final breakdown:
Score: 5/10
Suggested Price: $2.50
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