The premise is simple - rearrange substrands or use special
cells to change the overall shape. It's made more difficult since you have a
limit to the number of moves you can make, thus requiring you to really think
about where things go, or what order you arrange special cells in. There are
also rules about how the cells behave, such as that each cell can have two
subcells, or children if you. Basically, it's like building a binary tree with
a certain shape.
Or getting so frustrated that you build this instead in an attempt to break the game. |
The special cells are simple, but pretty important in how
they are used. First up is a cell that divides, replicating anything below it.
With this you can build up some extra cells to solve a puzzle, or make more of
other special cells. Then there is a cell that extends, simply turning one cell
into two, pushing everything else below it down further. The final
cell destroys itself and anything below it.
Over the course of 7 groups of levels, the game introduces
you to the various special cells and other behavioral aspects of the game,
building on each concept covered in the previous groups through a series of
levels, usually 7 or so per group, to make sure you have the basics down before
you move on.
Initially I was quite surprised at how fast I was going
through the game. The first 6 groups of levels didn't put up much of a
challenge, and while the 7th was nice because it was the first to really
incorporate all of the mechanics into single levels, after about an hour and a
half I had already beaten the game. Thankfully, once you do that, there is
this thing called the Epilogue that unlocks, which contains another 4 sets of
levels, and those are quite challenging, because they brought my total time to
5 hours.
Splice really is a great game to try in short bursts, and I
played it over the course of several months when I just wanted to try something
for a few minutes, usually when I should have been working on something far
more serious. The beautiful piano soundtrack, which is also available for
purchase, makes the game very relaxing, at least when the answers to some of
the puzzles are easy enough to come by. Most of the time in the epilogue
however, they aren't, which just goes to show you how simple mechanics and a
couple of brilliant minds (in this case, over at Cipher Prime Studios) can
combine to make a very good solid game. Look for it at $5 or so, and try the
demo out ahead of time to see if this type of thing is right up your alley - 7
out of 10.
So, the final breakdown:
Score: 7/10
Suggested Price: $5
*****
For more Splice, check out this collection of various
screenshots otherwise unused in this review. Click any one for a full sized
image.
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